Chapter 2: Configuring the Device and Host

Configuring an iPhone or iPod Touch
To use the X-Plane Remote software, the iPhone or iPod Touch must be connected to the same network as the host computer. The exception to this is when using a Mac with integrated Airport networking (such as the latest Macbook Pros or the Macbook Air). To configure the wireless network, click Settings (marked in the image below).


 * [[Image:Set_up_wireless_ipod_touch.png|thumb|200px]]

In the Settings menu, tap Wi-Fi, as highlighted in the following image.


 * [[Image:Set_up_wireless_ipod_touch1.png|thumb|200px]]

Ensure the network selected here is the same one that the host computer is connected to. With the correct network selected, click the forward arrow (marked with a red box in the following image) to view the details about this network.


 * [[Image:Set_up_wireless_ipod_touch2.png|thumb|200px]]

The network details page (shown in the following screenshot) will give the iPhone or iPod’s IP address on the network. We will need to know this when configuring the desktop simulator. Please note that this can change each time the device is turned on, so if problems are encountered, the IP address is the first thing to check.


 * [[Image:Set_up_wireless_ipod_touch3.png|thumb|200px]]

In the image above, the device’s IP address is 192.168.1.7.

Configuring an iPad
Like the iPhone and iPod Touch, an iPad must be connected to the same network as the host computer.

To connect the iPad to your wireless network, tap the Settings on the iPad’s home screen. There, tap Wi-Fi and select your home network from the list (as seen in the following image).


 * [[Image: Wi-Fi in iPad.gif| 400px]]

Once connected, you can view your IP address like on the iPhone and iPod Touch above by tapping the blue arrow next to your network name.

Configuring the Host Computer
In order to interface with the X-Plane Remote application, the X-Plane software installed on the host computer must be updated to version 9.30 Beta 13 or later.

Determining Whether X-Plane Needs to Be Updated
To determine if X-Plane needs to be updated:
 * 1. Launch the copy of X-Plane on the host computer.
 * 2. Once it opens, move your mouse to the top of the screen and click About (as seen in the following image), then click About X-Plane.


 * [[Image:Selecting_the_About_menu.png]]

3. Check the version number listed in at the top of the window that appears. If it reads anything prior to “X-Plane 9.30 Beta-13,” the software needs to be updated.

4. Since version 9.31 has been released, users running an older copy of X-Plane can click the Update X-Plane button to update to a version of the simulator that will work with the X-Plane Remote application. (When Remote was initially released, users needed to download a beta version of the simulator to use it; this is no longer the case.)

Updating X-Plane
To update from within X-Plane:

1. Click the Update X-Plane button from the About X-Plane window in the simulator.

2. X-Plane will automatically download and run the latest updater program.

3. When the updater window appears, it will already have the correct copy of X-Plane selected. Click Continue.

4. Assuming there is enough disk space to download the required updates, click Continue to begin the installation.

5. The installation files will be downloaded and installed, after which the host system is ready to go.

Configuring an Up-to-Date Copy of X-Plane
With the iPhone/iPod on the same network and desktop software updated to version 9.30 beta 13 or later, it’s time to configure the desktop software to interface with the mobile device.

Before we begin, make sure that the mobile device is on and running X-Plane Remote. This will ensure that it is transmitting over the network so that the desktop copy of X-Plane can interface with it.

In the desktop copy of X-Plane, move the mouse to the top of the screen, thus making the menu bar appear. Click Settings (as seen in the screenshot below), then select Net Connections.


 * [[Image:Selecting_from_the_menu_cropped.png]]

In the window that appears, click the Advanced tab at the top, as shown in the following image.


 * [[Image:New_advanced_tab.png]]

Found in the lower half of this window is the “IP of iPhone” section. There, check the "iPhone or iPad running X-Plane Remote" box (as shown below) and enter the IP address of the mobile device, which we found in the Configuring the iPhone or iPod Touch section of this chapter.


 * [[Image:Input Remote IP.png]]

In the image above, the iPod Touch being used happened to have an IP address of 192.168.1.108. Of course, X-Plane cannot distinguish between an iPhone and an iPod Touch.

After entering the correct IP address, yellow text will appear near the top of the window that reads “Got a transmission from a multiplayer to plane #1…,” as seen in the image below.


 * [[Image:Entering_IP_of_iPod2.png|thumb|400px]]

Close out of the Net Connections window. At this point, the iPhone/iPod and the desktop copy of X-Plane are ready to work together.