Category:X-Plane 10 Desktop Manual

This is the Wiki version of the X-Plane Desktop simulator for Windows, Mac OS, and Linux, which can be purchased here.

Main Manual
  Chapter 1: About X-Plane Chapter 1 includes an overview of X-Plane, a history of the simulator, information on what the software includes, and information about the manual itself.  Chapter 2: Quick Start Guide Chapter 2 includes instructions for getting X-Plane installed and running, and getting your aircraft off the ground in as little time as possible.  Chapter 3: Preparation and Installation Chapter 3 includes information on the system requirements for the simulator (including graphics cards, flight controls, and drivers), as well as instructions on installing the software.  Chapter 4: Configuring and Tuning the Installation Chapter 4 contains information on configuring flight controls and the simulator's graphics (including how to optimize the performance, or frame rate, of the simulator).  Chapter 5: Flight Chapter 5 is about the actual use of the simulator--loading an airport or aircraft, setting up the weather, using the keyboard and mouse (including flying with the mouse), using the views, replaying the flight, and so on.  Chapter 6: Advanced Simulation Chapter 6 discusses features of the simulation of particular interest to real-world pilots, including the air traffic control system, instrument failures, logbooks, and checklists.  Chapter 7: Navigation, Autopilots, and Flying on Instruments Chapter 7 begins by introducing the history of flight navigation, then goes into how to use the various types of navigation that are simulated in X-Plane. It also includes how to fly on instruments or use the autopilot.  Chapter 8: Special Situations in X-Plane <dd>Chapter 8 details a number of special situations that can be flown in X-Plane. These include carrier operations, combat situations, as well as flight in gliders, helicopters, and the Space Shuttle. <dt> Chapter 9: Expert Essays <dd>Chapter 9 is about the very advanced configuration of X-Plane--tuning the handling or autopilot of an aircraft, setting up multi-computer simulators, and using multiple monitors. </dl>

Appendices
<dl> <dt> Appendix A: Airfoil Maker Supplement <dd> <dt> Appendix B: Tech Support <dd> <dt> Appendix C: How to File a Bug Report <dd> <dt> Appendix D: Commissioning Custom Aircraft Files <dd> <dt> Appendix E: Water World <dd> </dl>