Beta
From X-Plane Wiki
There is now an X-Plane 10 patch: 10.03b10 available for download.
About Patches
How Do I Get a Version 10 Patch
If X-Plane 10 does not prompt you to update automatically, pick "About X-Plane" from the About Menu. If your copy is out of date, X-Plane will prompt you to update.
How Do I Update X-Plane If X-Plane Crashes On My Computer?
Even if you cannot run X-Plane (for example, if it crashes due to an incompatibility with your graphics card) you can still download the X-Plane updater application directly and run it to update X-Plane. Here are the download links to the updater apps:
- Macintosh: [ http://www.x-plane.com/update/installers10/X-Plane10UpdaterMac.zip ]
- Windows: [ http://www.x-plane.com/update/installers10/X-Plane10UpdaterWindows.zip ]
- Linux: [ http://www.x-plane.com/update/installers10/X-Plane10UpdaterLinux.zip ]
Download, unzip, and run the updater application; it will prompt you to select your copy of X-Plane 10 to update.
Do I Have To Re-Download The 2 GB Demo To Get The Patch?
No!!!!!!! You can select your existing demo and run the updaters above (or pick the about box) to update the demo.
How Long Will The Update Take?
We don't know, but it should be a lot faster than the demo download; the update should be less than 150 MB. We have servers dedicated to serving updates, so that update times won't be bogged down by overwhelming demand for the demo.
Release Notes
X-Plane 10.04 Beta 1
ATC:
- AI Aircraft now climb/hold altitude better dramatically reducing the frequency of hearing ATC yell at them.
- Protect against aircraft doing something WAY out of bounds like departing instead of taxiing or holding short.
- Stability improvements
- Step descents dramatically improved
- ATC should now tell the user what approach they're setting them up for
- ATC "Radio" box text color tweak
- Fixed AI aircraft names
Lots of tuning and tweaking to make everything just right here in this release:
- Plane should be able to hold still quite a bit better during runup, and not slowly drift with the brakes on!
- Manifold pressure model is now improved to be more like real planes.
- French and Spanish translation improvements to make the menus a hair more accurate in those languages.
- Better vertical resolution of the NMEA strings for newer (real) moving maps that plot vertical paths as well.
- More resolution in the FDR replays, so even little RC drones with small movements can have their paths recorded perfectly.
- Cylindrical projection should be able to handle changing the screen-res on the fly with no problem now.
- Better metar parsing: X-Plane should not be confused over various comments in the metars about the wind.
- As well ATIS should report the visiblity accuratley in all cases. Earlier versions did not report the very low-vis cases correctly.
- And, an option to re-scan real-weather to go along with re-download.
- The heat-blurr rendering effect is now offset by the exhaust offset specified in Plane-Maker, which is useful.
- As well, the heat blurr now draws for ALL planes, not just the one you are flying.
- As well, you can specify the exhsust offset PER ENGINE!
- Proper cloud textures used even if you have both cumulus and cirrus layers at the same time.
- The yaw-string is visible for the gliders and helos.
- A-I airplanes should be a bit more robust, really adding power if needed to get out of ditches or up hills, and not having systems break, rendering the plane stopped or otherwise motionless.
- TCAS system should only call out guys with their transponder on...and the AI should only turn on their transponder for flight, not taxi! This is getting down to a pretty crazy level of realism, here.
- New failure: brown-out! In the upper right of the first page of failures.
A pretty nice failure for helos, added for use in real military training now!
Aircraft and Attached Objects:
- Aircraft can now have any number of attached objects; the interface is revamped to show this.
- Attached objects now have per object control over LOD, shadowing, and pre-fill. These options let you tune your plane for maximum performance. Click the "More Info" button in the Plane-Maker screen to view a description of what the settings do and how they should be used.
- The 747 and CirrusJet now have some of the pre-fill and shadow options set to improve 3-d cockpit framerates; we'll work through the other planes during beta.
- Wing flex for v9 planes now defaults to off; this prevents graphic errors when the attached parts aren't authored to flex with the wings.
- Plane-Maker taxi lights don't shine into the interior of the P-180.
- Fixed culling and drawing of OBJ-based weapons in the sim and Plane-Maker
Other random stuff:
- The fps test is fixed to not sit in the joystick calibration screen.
- New smoke puff artwork
Baron: Fixed the altimeter needle. King air: Multiple flight model / engine enhancements. (Per Jan Grundke / Twinpropflyer ) input.
X-Plane 10.03 Release Candidate 2
ATC:
- Bug fix for crash when flying approaches into untowered fields.
- Fixed other crash in ATC
Rendering:
- Fixed corrupt geometry at KBTR and other locations. (These were facade roofs being stretched off into space!)
- Sim will refuse to run with a clear error message for old non-supported hardware.
X-Plane 10.03 Release Candidate 1
Performance:
- Framerate improved for 2-d panel views and forward-no-HUD, particularly with HDR enabled.
Rendering:
- Clouds look better.. best yet!
ATC:
- Fixed some minor crashes
- Improved approach altitudes slightly
- Fixed step descents and made the descents a bit shallower.
Linux:
- Fix crash when XRANDR is not installed.
- Replay mode slider restored.
X-Plane 10.03 Beta 10
- Fix for hang while flying with AI planes or on startup
- Fix for missing DSF tile on really heavily loaded machine (this is a really rare bug)
X-Plane 10.03 Beta 9
Beta 9 is a quick fix to beta 8. Beta 8 was removed from distribution due to a fatal crash; all of beta 8's bug fixes are of course included in beta 9, as well as:
- Fixed a Windows crash bug in beta 8.
- Fixed missing runway and city lights at some monitor settings.
- Restored framerate with clouds visible.
- Fixed crash in ATC system on startup.
- Fixed missing sunlight in planet-wide view.
X-Plane 10.03 Beta 8
NOTE: Beta 8 has been removed due to crashes on Windows. Beta 7 is available. A new beta will be out shortly with the features listed below and a fix to the new crash.
Coolness:
- City lights are better tuned to look nice at a wide variety of resolutions and fields of view.
- Cloud lighting is more accurate, which is really nice, especially for overcast and stratus clouds.
- Aircraft lighting is a hair nicer in cloud shadow.
- Rendering options are streamlined and organized a hair better... with "one-push to set to max frame-rate" button.
Flight-Control:
- Joystick should now be more responsive! You should see a more instant and accurate response.
- You now get help with joystick calibration on your first start-up.
ATC:
- Fixed stability issues in ATC system
- Fixed step descents
- Fixed problems with controllers that had multiple frequencies
Plugins:
- Fixed weather datarefs when real weather is in use
- Fixed airplane loading by plugins on Windows
Weather:
- Fixed disappearing objects when Real Weather is in use
Rendering:
- Fixed diseappearing horizon artifacts
- Tuned shadow options - hopefully they should be a bit less blurry and a little bit faster
- Improved GPU fill rate a little bit in 3-d cockpit view with HDR on
Bug-Fix:
- Now you can take screenshots even if already recording a quicktime movie or sending imagery to EFIS-App.
X-Plane 10.03 Beta 7
ATC:
- Fixed bug sometimes causing the wrong controller to be assigned during a taxi reroute (gnd vs twr)
- Fixed bug preventing Delivery from giving clearances to people who were given gate holds for weather.
- Runway Flow changes less unstable
- AI Flies Plane now picks less silly destinations
- ATC works properly with --no_sound options now
- File Flight Plan menu item now properly disabled when necessary
Weather:
- No more seeing the inside of the clouds
- No more seeing stars from inside the clouds
General:
- When you create a navaid in the editing screen in the map page, you CAN see that navaid, making it easier to edit
- Replay mode shows properly in IOS
- A little more room for airport data in the low enroute map when you click on an airport... leaves room for frequencies with longer descriptions
- Slight speed improvement when world level of detail is turned down and autogen is turned up
Aircraft:
- Weapons now move with wing flex
- Wing flex a hair faster and tighter
- More runways displayed in the map, if there is room based on your texture resolution
- 172 starter dialed down a hair
- Tire puffs from other planes should always be at right elevation
- Custom prop discs aren't used for AI planes
For this build, if you are running a 32-bit version of Windows and have not set up your computer to allow 3 GB of virtual memory per process, X-Plane will detect the virtual memory limit and suggest this page: Running_Out_of_Memory
X-Plane 10.03 Beta 6
ATC:
- Fixed bug preventing lowercase routings from working
- Fixed numerous crashes in the ATC system.
- Fixed bug causing AI planes to suddenly taxi through a hold short line wildly.
- Fixed bug causing the view to change while using the arrows to navigate ATC menus.
- Adjusted timers to let users communicate with ATC more easily.
- Adjusted "off course" tolerances to make it less annoying.
- Improved automatic layout generation at KTCM (and hopefully other airports that are long and thin)
Aircraft:
- CRJ and other aicraft cockpits should work at night in HDR mode on OS X Lion.
- Sim is more tolerant of missing textures - the rules now match v9 for OBJs.
- Slight improvement to braking model to aid in erroneous aircraft drifting.
- Baron 58: Added cockpit night lighting. Use the four lighting knobs under the copilot yoke to adjust.
- F4 Phantom: Adjusted the flight model for better in-flight handling and more reasonable manners on approach and landing.
- Fixed seg fault in weight/weapons window.
Rendering:
- Fixed cut-off global lights on ATI hardware.
X-Plane 10.03 Beta 5
Rendering:
- Fixed cut-outs in rain when HDR mode is enabled.
- Fixed square white runwy lights in heavy Cat-III IFR when HDR is disabled.
- Fixed corrupt drawing on UFMC when HDR mode is enabled.
ATC:
- Fixed a bug causing bad taxi routings which may have caused ATC to constantly issue new taxi clearances.
- Joystick General Command Up/Down and Contact ATC key assignments now work with the ATC menus.
Instruments:
- FMS should now operate normally.
X-Plane 10.03 Beta 4
Scenery:
- Custom scenery packs with legacy file organization now work
- Fixed crash for RealScenery Oahu (and any DSF with car-only road networks)
- Restored some v9 library paths for overlay scenery
- This update should install the bug fixes to Paris, Denver, and a few other tiles if you have them installed from DVD.
Aircraft:
- Fixed erroneous FMS clear
- Fixed Auto-throttle auto-engage
- Prop disc plugin override is not reset when the flight is restarted
- Fixed out-of-order key-frame tables for generic rotaries
- Fixed black area in 3-d cockpit of P180 and other planes with HDR on
- Temporarily removed generic map instrument - we'll put it back once it's fully finished
ATC:
- Fixed a common ATC related crash due to weather changes
- Fixed common ATC related crash due to an audio issue
- Corrected Heading/Altitude Rounding
- Improved efficiency and quality of ATC taxi routes
Misc:
- Removed 16-bit color option from monitor-res popup. 16-bit color is not supported!
- Fixed ghosting on NVidia cards
X-Plane 10.03 Beta 3
This beta adds Plane-Maker and Airfoil-Maker back to the beta - sorry about that!
ATC:
- Fixed crash when taxi routings were short/zero (like being next to the runway)
- Fix to improve reroutes
X-Plane 10.03 Beta 2
Aircraft:
- Vectored thrust and rocket powered aircraft should have their thrust-vectoring and rockets engines working properly.
- Situation replays should work, even if they are based on a different type of aircraft that you are flying at the moment you load.
- Baron - Enhancements to the textures and new normal maps for exterior included.
- Baron - Flight model tweaks and some cockpit functions calibrated to operate properly.
ATC:
- Improvements to how "AI Flies Plane" works
- Disable ATC voice when "All Sound" is off.
- Fix for crash caused by moving the user's plane from one region to another while communicating with ATC
X-Plane 10.03 Beta 1
Aircraft
- Forward-no-panel views now never show random parts of the airplane. This may help some users with performance in that view.
- Fixed a number of rendering bugs with HDR mode and weapons, including weapons with missing or pixelated fuselages.
- Steerable landing light goes in the right direction.
- Fix for v9 aircraft crashing when saved in v10 format.
- Fixed needle deflection generic instrument to actually deflect.
Updater
- When this beta is updated to the next, restarting X-Plane on Mac/Lin won't fail with a UDP socket error.
- Web update URL fixed - this may help with some ISPs.
General Data
- Updated Nav and Airport database to 2011.13 to correct problems with incorrect/impossible controller comm frequencies e.g.(109.60)
Scenery/Rendering
- V9 DSF roads with duplicate points will load correctly.
- Fixed black spots in KSEA demo area.
- Stars dimmed slightly.
ATC
- Fixed issue where going to some remote untowered airports would cause the AI aircraft to spawn and be destroyed repeatedly.
- ATC now continues to function even in special situations e.g.(Tow/Shuttle/Carrier etc.)
- Fixed several smaller stability issues related to active zones.
- Fixed broken runway phrase during takeoff/landing clearances.
- ATC now properly stops running when the sim is paused, in replay mode or in a modal dialog.
X-Plane 10.02 Beta 2
Artifacts:
- Fixed triangle artifacts in the sky on some cards
- Fixed "missing engines" on some jet aircraft
Stability:
- Fixed numerous ATC related crashes
X-Plane 10.02 Beta 1
Hardware Support:
- Fixes crash with Intel GPUs on Windows.
- Fixes fatal error message with ATI Radeon X1000-series GPUs on all operating systems.
Performance:
- Rendering settings will default based on category of hardware - in some cases this should give better fps on default settings.
- X-Plane now detects cards that advertise instancing but don't have native hardware support; avoiding software-emulating instancing may help fps with heavy objects and moderate world level of detail. This affects the GeForce 8800, 9400, 9600, and 330M on OS X.
- Smoke puff code is optimized - this can help fps with AI traffic enabled.
Stability:
- Fixed numerous ATC related crashes
- Fixed background ATC audio problem
Artifacts:
- A number of artifacts in HDR mode are fixed.
Plugins:
- Non-fat Linux plugins will now load.
- Some plugins that had drawing problems in HDR mode may now work.